Senin, 05 Februari 2018

ERISTICA - a revolutionary P2P platform that encourages participation in challenges with the help of blockchain technology.


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hello everyone, come back together with the others. this time I will introduce a revolutionary P2P platform that encourages participation in online challenges and competitions, and all that you will get at ERISTICA, in collaboration with BLOCKCHAIN technology. okay, for more details, let's see my note below,

Eristica is a revolutionary P2P platform to participate in
contests, betting and online competitions. The strong architecture of the project allows to combine the two
offline tests and e-sports competitions. And by using blocking technology, the project lets users create unlimited Challenges and participate in them transparently.


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video about what is ERISTICA, let's see.





In early January 2018, Eristica was nominated for the best Top-5 project category 2017 in the Crypto subcategory at the Golden Kitty Awards that competed with CryptoKitties and Earn.com's extraordinary startup.

Due to the growth of this amazing project, Eristica was invited to participate in Mobile Only Accelerator 11 hosted by SOSV12. This becomes a great opportunity and challenge for Eristica. Their release apps are reworked to optimize them when used with low speed internet connections. The Eristica application is optimized to work in 2G Internet zone connections. Cooperation with SOSV12 was a huge success; This helps Eristica get deals with major electronics makers to install their apps on new smartphones.



The most important advantage of the Eristica project is the viral effect of
user generated entertainment content. Video from Challenge getting
millions of views, and the average duration of a single session
is a 13-minute record for the industry. The communities involved and
socially active in this project gave Eristica a leading position in between
audience of millenials.

What do we have for you ?

. FunTech video platform for challenges with a 1.2 + M user base.
. 2+ years of growth Hack development.
. Average time per session 13 minutes.
. Support from early stage # 1 investors in the world, SOSV.
. Support from McKinsey, Winter Capital and a group of pre-ICO private investors.
. Mentorship of the industry superstar.
. Agreement for pre-installed monthly installations on smartphones in Asia.


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What do we want to achieve?

Ecosystems where users challenge each other transparently through smart contracts.
A decentralized oracle system where everyone can bet and challenge the participants in order to win tokens for any successful predictions.
Platform with integrated third-party services and products based on Blockchain technology.

Online challenge for e-sports competitions for games built on Unity and Unreal Machines with the help of Game Eristica API.
User friendly in-app interface for buying and selling tokens at current market prices without dealing directly with the exchange.
New types of challenges: one-vs-many and many-vs-many.
The key feature of Eristica is the ability to challenge everyone in the world to do anything by using Cryptocurrency. The benefits of this technology are Blockchain - this prevents users from cheating and disputed situations. In the case of false or opponunistic videos, the community becomes a legitimate 100% decentralized judicial system. Eristica 2G is optimized, it means small application size, small data usage and optimized for mobile market emerging market (application size 7Mb).

Visualization


ROAD MAP


Eristica network token ( ERT ).

Eristica Token (ticker: ERT) is a vital part of Eristica's network. ERT will be possible
users to participate in bets even with celebrities, get prizes to win challenges, produce
money from successful predictions and buy access to platform services.
ERT also operates in a decentralized government that allows users to have
influence in resolving disputable situations when voting for the winners in a challenge.


Period of contribution.

Start Time: December 7, 2017
End Time: December 29, 2017
Duration: 22 days or shortly when the hard cover is reached.
Cap Hard: $ 10 million


Allocation of Token


  • 70% of all tokens will be available for purchase at ICO.
  • 10% is reserved for Eristica team. The character will be locked into a smart contract with a 24-month vesting period, and a 6-month cliff.
  • 10% token will be transferred to the Challenge Foundation for the development of an ecosystem platform.
  • 10% will be a reserve for initial investors, project advisors and reward programs.
1.) Unification. Eristica users will be able to create entirely different types of tasks, including competition in online games, offline betting, and mass competition, which is a unique advantage of this project. Another great feature of this platform is the freedom given to users when choosing the number of participants and participants. There can be "one-against-one", "one-against-many" and "mass" competitions.

2.) Benefits. Indicators and financial costs in the tariff and call industries are uneven, and sometimes the difference can be very high. The bet usually applies to bets or intermediary companies, which means the cost may increase to 20%. For example, platforms with problems among young people charge a fee of 10%, while online tournaments and eSports competitions charge 5-10%. However, Eristica sets one level for all types of bets, calls and competitions, which is 3%. This will definitely be the standard in the industry and will create a stream of customers from more expensive platforms.

3.) Synergy.  Eristica will also create a platform where different types of people can interact with each other, thus creating synergies in this process. A young man who, perhaps never before, is involved in crypto currency, will have the opportunity to try products and services in the crypto industry. This will create the entry of new users and speed up the process of introducing crypto currency into the mass.

4.) Community. Demographics of a young audience is one of the interesting aspects of the Eristica project. Approximately 64% of 1.2 million users are adolescents aged 13 to 24 years. Active users register in apps on average 4 times. What is surprising is that the average session time is 13 minutes, which is quite high in this industry.


Conclusion

Eristica's efforts have spearheaded innovation in the realm of a demanding situation that by 2015 and has accepted that assumption is true with more than one million subscribers. Exponential platform growth is a clear indicator of the level of user-generated content created by the fact that movies with the challenge of getting millions of views and encouraging new users to opt-in.

TEAM ERISTICA

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I think it's enough info from me about this ERISTICA project, if you are interested, or feel there is less than my record this time, you can see more details in website below,


Author by,  9emb3lelit3

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