Sabtu, 03 Februari 2018

MARK SPACE - a next-generation platform for the advancement of the internet in the future.



hello everyone, for this time I will discuss one latest discovery from MARK. SPACE, for more details can you see below note from me about this MARK. SPACE platform,

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Mark. Space is a 3D / VR creation platform




a little video about MARK.SPACE, let's see.

About Mark. Space

MARK.SPACE is an open source platform for 3D / VR space creation and objects of any purpose, as well as a very fast launch and integration into a unique ecosystem. The platform is managed by crypto economy and supported by Blockchain.

MARK.SPACE supports all Internet browsers (preferably Chrome) and, at the same time, compatible with CardBoard, Oculus and HTC Vive. A desktop or notebook PC is all it takes to create a VR store, office, community, or business or entertainment room.


Image result for bounty mark space


ABOUT MARK.SPACE

The industry that stands in singapore country which in fact is a very crowded city with its business and famous for Asian tigers signifies the seriousness of the project being done. After a careful analysis of economic trends and developments, Singapore was chosen as the registering country. our company, because their government regulations are very friendly with crypto-crypto.Read and understand the official website https://mark.space//

Mission

MARK.SPACE's main idea is to give the world an easy tool for creating and launching VR / 3D projects, and doing them quickly, without significant cost. Secondly, all projects built on our platform are accessible from most ordinary devices, such as PCs, laptops, smartphone tablets - through web browsers and without the need to use VR headsets. The project is built on the idea of ​​utilizing the newly emerging VR technology, to create a world in which everything will resemble real life to the fullest.

Conten Creation

The MARK.SPACE platform is designed to give users all the tools necessary for the creation of VR content. The current prototype allows the creation of VR space, residential, shared and business housing (offices and malls), filled with elements of furniture, interior design, equipment and pre-selected multimedia content. In the future, there will be the option to add user-generated digital content such as articles, books, paintings and music.

Currently, we are developing our own scripting languages ​​that allow users to create 3D objects and their own apps. Alternatively, you can easily virtualize the inside of an existing building using a 360 ° camera and import it into MARK.SPACE.

Virtual Reality Market

The market share of AR or VR will grow from USD 11.4 billion in 2017 to USD 215 billion by 2021. VR is more than just a game; It's also e-commerce, business, education, science, film industry and many other fields. All MARK.SPACE locations are fully operational 3D zone in any browser and compatible with all VR headsets. This solution increases users and content providers by a dozen factors. Using VR or helmet sunglasses is an option, which opens up unique opportunities for the development of the economic sector of the Internet.

MARK.SPACE & BLOCKCHAIN

MARK.SPACE is the basic Unit of Virtual Real Estate properties with an open source address. The list of property accounting for each unit is maintained at Blockchain, which ensures the security of personal data. Units can be sold or leased to other users through smart contracts.

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Problems and Solutions

1. VR in E-Commerce
Demand for commercial project virtualization is too difficult to implement right now. In terms of cost and virtual store creation, merging such a project is unlikely to be questioned.

Solution,
We have built a platform that allows anyone to create and design a commercial VR space without needing to know the basics of 3D encoding and modeling.


2. Centralized Social Network
The complexity of crypto mining currencies is growing rapidly, and many crypto-currencies initially use POS or plan to switch to POW. The financial welfare of miners is threatened.

Solution,
MARK.SPACE means hundreds of thousands of high-end users, who need terabytes of content to create. We have created a protocol for rendering decentralization and data storage. Miners can download our program to do rendering. For data storage they will receive rewards in the form of MRK tokens. In addition, our ecosystem implies a large number of transactions.


3. Alternative Miner
Popular social communities, along with advertising revenue, are owned and operated by one company.

Solution,
By being a community creator of MARK.SPACE, you can choose between "Business", "Community", "Shopping" and "Ruta" districts. This social community will distribute your management roles and earnings.


4. Distrust Tokens
Many projects are accused of having useless tokens without real value. Therefore, their rates are always down.

Our solution,
The MRK token is the internal currency (utility token). All users can use it to sell real and virtual goods and services, hire employees and pay for their work, create units (and fill them with objects and content for their individualization). Miners will be paid as tokens for platform support. Unit price stays in token with limited number of units. Unit value will always increase, Each unit can have a popular and powerful neighbor (eg, a well-known brand). All of these factors are the undeniable drivers of the token price growth.


The value of the MRK Token

Mark.Space units: VR Real Estates, Grows in price.

The MARK.SPACE platform consists of 8x8 m2 virtual space units. Existing thematic units: Residential, Community, Shopping and Business. Each theme has a set of rules, functions and tools to work on.

Level tokens are subject to fluctuations and thus, often sag back heavily after the crowd. However, we offer an alternative - unit located in one of the MARK.SPACE neighborhoods and surrounded by neighbors, where users can create their own business or simply rent their property to others. Units will not be traded on the exchange after purchase, and the price will not depend on the token level.

Moreover, the price will continue to grow. The more profitable it is, the more attendance it has, the more value you can get from it.

Mark.Space units: your personal strategic acquisitions.

Mark.Space Token

MRK is the standard token ERC20 to be issued on the Ethereal blockchain. The MRK token will be used for all transactions across the MARK.SPACE platform.

You can get the MRK token by :


  • Selling or renting units or even blocks and entire districts.
  • Sell your product or service.
  • Sell your custom 3D objects.
  • Selling ads.
  • Sell digital content.
Our goal is to enable as much economic interaction as possible. MARK.SPACE is modeled in the real world; In the same way, the economy is modeled on the real world economy.


Crowdsale

We ensure a broad reach of participation for investors, with a minimum contribution of 0.81 ETH, and a maximum of 10,000 ETH. Most token holders will promote the use of platforms and stimulate their economic development.

. Total token supply is 3 000 000 000
During the crowdsale, 985 million MRK tokens will be sold at starting prices set at $ 0.10 in ETH or BTC during crowdsale duration. Up to 100 million tokens will be offered to platform partners as part of a closed presale.

. Hard-cap stage 1 is 35,000 000 USD
The first stage of the crowdsale will stop when $ 35 million is achieved; the token that has not been redeemed will be transferred to the second stage sales fund, to be held in 2019.

. Soft-Cap
MARK.SPACE has invested more than $ 5 million in personal funds for platform development and currently has a working prototype (https://demo.mark.space). On December 13, 2017, a designer kit will be launched and available to all users. In addition, the platform already has cooperation agreements with partners such as Jaguar Land Rover, Jeans GAS, Desigual, Trussardi, Baldinini, Patricia Pepe, Liu-Jo, Dstrezzed, Satorisan and others. Therefore, no SOFT-CAP installation is required.

Fundraising Schedule

The open toend presidents will begin on 31 October 2017 and will run until December 28, 2017. The ICO will begin on January 23, 2018 and will run until February 28, 2018.

Maximum transaction size: 10 000 ETH.

Contributions received at ETH, BTC.

Bonus depends on phase and round, as shown below :


Recommended allocation

Token at SALE - 32.84%


ROADMAP

2015, May - June
Forming Idea, filling out the development concept of MARK.SPACE.

2015, July - September
Marketing research, hypothetical confirmation.

2015, October - December
Preparation of technical tasks for development, team building.

2016, January - May
Development of alpha machines.

2016, June - August
Alpha launch and test (only for Ecommerce area)
2016, September - November Launch and trial of the beta (launch of Ecommerce platform only) explore the Platform project in December for brand new modulation.

2017, January - May
Launch the first Ecommerce project on the Ecommerce platform

2017, June
Launched Alpha version for Personal, Business and Community districts June.

2017, July
The concept of decentralized system development MARK.SPACE.

2017, August - September
Study the implementation of blocking solutions for MARK. SPACE Platform Announcement WP.

2017, October
Prepare and set ICO launch and ICO pre-launch in November.

2018, April
Start virtual real estate sales / UNIT July Blockchain Implementation Launch in October December Residential District starts a district business.

2019, March
Launching Project

2019, September
Distributed shopping district MOSL, and December distributes MOSL available to developers.

2020, February
Launch Community district April Internal advertising network.



TEAM MARK. SPACE

Yana Kontorovich.
CEO & Founder, PhD
in Economics.
Businessman, Investor

Evgeni Malkin.
Co-founder

Oleg Ershov.
Managing Partner, Marketer, Entrepreneur, Organizer
public events

Alexander Shtankovsky.
Head of Developer,
IT-developer (27 years),
MSc in Mathematics

Dmitry Shamov.
Official representative in Japan

Almir Salimov.
Business Development director (ASIA)

Dmitry Machikhin.
Head of Legal Dept

Roman Zhuravlev.
Head of network engineering

Dmitriy Filonenko.
Email Marketing (EM)

Ekaterina Yukhtanova.
Chief Designer

Alexandra Golovina.
Expert Communications, Content Creator.
PhD in Sociology

Boris Baranov.
Editor, Localization,
Community Manager

Andrey Sinyakov.
Asian Region Community Manager (China)

Yaroslav Karpov.
Asian Region
Community Manager, Translator (Japan)

Daria Churilova.
The avatar designer and creator

Elena Andreeva.
Database, Content manager

Maria Moscateli.
Community manager of the European region - Italy

Ilya Khokhryakov.
Professional 3D panoramic photographer

Olga Sorokodumova.
b2b Partnership manager

Denis Polulyakhov.
Managing Partner, IT-entrepreneur with
12 years experience

Vladislav Utushkin.
Advertiser, Marketer, Analyst, Consultant

Vladimir Shliapin.
CTO, Inventor, IT-developer (25 years),
MSc in Mathematics

Jing Zeng.
Official representative in China

Melissa Yoon Pei Lin.
Community leaders in Asia

Siruz Faramarz.
Head of VR & 3D Department

Pavel Tretyakov.
Director of eCommerce

Julia Stafford.
Head of digital advertising

Dmitry Didenko.
Executive producer

Andrei Kalashnikov.
Communications Manager, Translator

Darya Kolessova.
Asian Community Manager

Joji Natsui.
Community of Asia Region
Manager (Japan), SMM Manager

Alexander Melikhov.
Interface designer

Boris Lazarev.
Front-end developers

Ekaterina Soloveva.
Senior lawyer

David Gutierrez.
Latin America and
Spanish community manager

Maria Ermakova.
Designer

Anton Bugaev.
CRM manager

Victor Skrynnikov.
Ux / Ui Lead Designer website creator

I think it's enough to get here a little explanation from me about MARK. This SPACE, if my friends are all interested or feel something is not clear from my record of this, my friends all can get more details informed further visit the website below:








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